~ Environment & Lighting Artist
~ 3D Modeler & Texture Artist
Fishing Hole

I was responsible for the environment building, layout, modeling and texturing, waterfalls and lighting for the Fishing Hole set.

Major Contributions Include:
~ Responsible for the creation of the entire environment
~ Pre-visualization, blocking, modeling, and texturing of environment assets as needed
~ Full environment set dressing
~ Designed and refined the lighting and atmosphere

~ Designed the waterfall system

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