~ Avatar - The Way of the Water
~ Avatar - Fire and Ash
~ 3D Environments
~ Props
~ Photography
~ Art & Other
~ Rigging & Lighting
~ Contact
Justin Knause
~ Avatar - The Way of the Water
~ Avatar - Fire and Ash
~ 3D Environments
~ Props
~ Photography
~ Art & Other
~ Rigging & Lighting
~ Contact

Fishing Hole - Avatar: The Way of the Water

~ Environment & Lighting Artist
~ 3D Modeler & Texture Artist
Fishing Hole
I was responsible for the environment building, layout, modeling and texturing, waterfalls and lighting for this shot.

Forest Temple - Unreal Engine
The Ray Dolby Ballroom - Hollywood & Highland
Beverly Hills Infiniti Grand Opening Concept Renderings
Hollywood Night-scape, The Metropolitan
Other Environments - Avatar: The Way of the Water
2016 REIT Wise Conference - Washington DC
Ballroom Concept Design - Custom 3D Timelapse
Truss Cable Bridge - Vail, Colorado
2016 Epicor Conference - Vegas
Coastal Cliffs - Avatar: The Way of the Water
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