2025 Demo Reel
~ Avatar - The Way of the Water
~ Avatar - Fire and Ash
~ 3D Environments
~ Props
~ Photography
~ Art & Other
~ Rigging & Lighting
~ Contact
Justin Knause
2025 Demo Reel
~ Avatar - The Way of the Water
~ Avatar - Fire and Ash
~ 3D Environments
~ Props
~ Photography
~ Art & Other
~ Rigging & Lighting
~ Contact

Fishing Hole - Avatar: The Way of the Water

~ Environment & Lighting Artist
~ 3D Modeler & Texture Artist
Fishing Hole
I was responsible for the environment building, layout, modeling and texturing, waterfalls and lighting for the Fishing Hole set.

2016 Epicor Conference - Vegas
Fallingwater - Phase 2 (WIP)
Cascading Waterfalls - Unreal Engine
River Canyon Landscape - Unreal Engine
Metkayina Village - Avatar: The Way of the Water
3D Ballroom Design
Other Environments - Avatar: The Way of the Water
Beats by Dre - Got no Strings Holiday Exhibit
Fiber Optic Chandelier and Ballroom Concept Design
2017 Dropbox Event & Activation Concepts
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