Cubism Concept Design
Cubism concept design. Modeled using Maya and Photoshop. This was more of a lighting experiment more than anything. I was aiming for black-light, but I think I just got blue. 40 individual lights in this scene putting the render time for 1 image at about 10 hrs. Testing the limits of Maya.
2016 REIT Wise Conference - Washington DC
Flour Sack Adventures
Monarch Christian School, COMING SOON
2012 Epicor Conference
2012 Emmys Governors Ball
2016 Epicor Conference - Vegas
2017 Dropbox Event & Activation Concepts
Assassins Creed Parkour Course - Comicon 2014
2017 THR Sundance Film Festival Event
"Fire & Ice"