~ Demo Reel
~ Avatar: Fire and Ash
~ Avatar: The Way of the Water
~ 3D Environments
~ Lighting
~ Modeling
~ Photography
~ Art & Other
~ Ent. Rigging & Lighting
~ Contact
Justin Knause
~ Demo Reel
~ Avatar: Fire and Ash
~ Avatar: The Way of the Water
~ 3D Environments
~ Lighting
~ Modeling
~ Photography
~ Art & Other
~ Ent. Rigging & Lighting
~ Contact

2016 Epicor Conference - Vegas

3D Concept Renderings for the 2016 Epicor Conference - Vegas Built to scale in Maya and rendered using Mental Ray Design & Lighting: Fourth Dimension Events Production: The Staging Department

Television Academy - BoG Retreat
The Ray Dolby Ballroom - Hollywood & Highland
Fallingwater - Unreal Engine
"Fire & Ice"
2016 REIT Wise Conference - Washington DC
2017 THR Sundance Film Festival Event
Fiber Optic Chandelier and Ballroom Concept Design
Reit World - Vegas 2015
Holiday Party - Unreal Engine
Avatar: Fire and Ash
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