2016 Epicor Conference - Vegas
3D Concept Renderings for the 2016 Epicor Conference - Vegas Built to scale in Maya and rendered using Mental Ray Design & Lighting: Fourth Dimension Events Production: The Staging Department
Television Academy - BoG Retreat
The Ray Dolby Ballroom - Hollywood & Highland
Fallingwater - Unreal Engine
"Fire & Ice"
2016 REIT Wise Conference - Washington DC
2017 THR Sundance Film Festival Event
Fiber Optic Chandelier and Ballroom Concept Design
Reit World - Vegas 2015
Holiday Party - Unreal Engine
Avatar: Fire and Ash